After a long break from 3D, working a bit on myself personally as a person and an artist, I go back to character modeling with my interpretation of this beautiful character concept by Franck Demollière!
https://www.artstation.com/franckdemollire
This was made as part of an incredible course by Nikolay Naydenov, who made my return to 3D fun and easy as ever
https://www.artstation.com/nikoto
Created in ZBrush, textured in Substance Painter, Rendered using Blender